“Horizon” is a Space Shooter, developed at the Technical University of Munich (TUM) in the Games Engineering Department. I worked for this project as a Freelancer and my part hereby was to create different Assets. I made the work in my spare time, and it took approximately six weeks.
I used Maya for the creation of the low polys, ZBrush for the high polys and Photoshop for the textures. The game Engine has been created by the students of the TUM themselves.